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MUS X54S MUS 354S  Game Development Capstone: Two-Dimensional Games  3 Hours

3 Lecture Hours  0 Lab Hours  
Participation in an interdisciplinary team to gain a thorough understanding of the two-dimensional game development process, through modeling of the environment and practices that are used in game studios. Only one of the following may be counted: Arts and Entertainment Technologies 376, Computer Science 354S, 378 (Topic: Game Devel Capstone: 2D Games), Music 354S, 376J (Topic: Game Devel Capstone: 2D Games), Theatre and Dance 354T (Topic 17), Radio-Television-Film 344N (Topic 6), 344T (Topic 1). Three lecture hours a week for one semester.
Same as: C S 354S, T D 354T.17  
Pre/Corequisites: For computer science majors, Computer Science 354, 354H, 354P, or 354R with a grade of at least C-; for others, consent of instructor.  
Grading: Student Option  
Repeatable for credit: No  
Academic Level: Upper Division