MUS X54S MUS 354S Game Development Capstone: Two-Dimensional Games 3 Hours
3 Lecture Hours 0 Lab Hours
Participation in an interdisciplinary team to gain a thorough understanding of the two-dimensional game development process, through modeling of the environment and practices that are used in game studios. Only one of the following may be counted: Arts and Entertainment Technologies 376, Computer Science 354S, 378 (Topic: Game Devel Capstone: 2D Games), Music 354S, 376J (Topic: Game Devel Capstone: 2D Games), Theatre and Dance 354T (Topic 17), Radio-Television-Film 344N (Topic 6), 344T (Topic 1). Three lecture hours a week for one semester.
Same as: C S 354S, T D 354T.17
Pre/Corequisites: For computer science majors, Computer Science 354, 354H, 354P, or 354R with a grade of at least C-; for others, consent of instructor.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division