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RTF X44N RTF 344N  Topics in Advanced Applications of Digital Media Production  3 Hours

3 Lecture Hours  0 Lab Hours  
Advanced topics in digital media theory, design, and development. Three lecture hours a week for one semester.
Pre/Corequisites: Radio-Television-Film 344M.  
Grading: Letter Grade  
Repeatable for credit: May be repeated for credit when the topics vary.  
Academic Level: Upper Division  
Topic 1: Advanced Visual Effects and Motion Graphics. Explores advanced subjects, concepts, and techniques in compositing, image and projection, digital painting, and animation. Radio-Television-Film 344N (Topic: Advanced Visual Effects) and 344N (Topic 1) may not both be counted. Additional prerequisite: Radio-Television-Film 344M (Topic 3: Introduction to Visual Effects and Motion Graphics).

Topic 2: Advanced Effects: Modeling. Additional prerequisite: Radio-Television-Film 344M (Topic 6) (or Radio-Television-Film 344M (Topic 2: Computer Graphics for Film and Games)).

Topic 3: Advanced Effects: Rigging. Additional prerequisite: Radio-Television-Film 344M (Topic 6) (or Radio-Television-Film 344M (Topic 2: Computer Graphics for Film and Games)).

Topic 4: Undergraduate Animation Thesis. Each student will produce a two- to ten-minute animated short film. Radio-Television-Film 344N (Topic: Undergraduate Animation Thesis) and 344N (Topic 4) may not both be counted. Additional prerequisite: One of the following: Radio-Television-Film 343N, 344M (Topic 3), 344N (Topic 1), 351C, 351D, or 366M.

Topic 5: Computer Graphic Character Animation. Hands-on approach to learning character animation in Maya. Introduction to the fundamental methods needed to create animated characters, including techniques used to create motion. Radio-Television-Film 344N (Topic: Character Animation in 3D) and 344N (Topic 5) may not both be counted. Additional prerequisite: Radio-Television-Film 344M (Topic 2).

Topic 6: Game Development Capstone: 2D Games. Radio-Television-Film 344N (Topic: Game Development Capstone: 2D Games) and 344N (Topic 6) may not both be counted. Additional prerequisite: Upper-division standing, Radio-Television-Film 344M (Topic 4), and consent of instructor.

Topic 7: Advanced 3D Animation. Hands-on approach to learning character animation in Maya. Introduction to the fundamental methods needed to create animated characters, including techniques used to create motion. Only one of the following may be counted: Radio-Television-Film 344N (Topic: Character Animation in 3D), 344N (Topic 5), and 344N (Topic 7). Additional prerequisite: Radio-Television-Film 344M (Topic 6: Introduction to 3D Animation) or 344M (Topic 2: Introduction to 3D Animation).

Topic 8: Immersive Filmmaking. Radio-Television-Film 344N (Topic: Immersive Film Making), and 344N (Topic 8) may not both be counted.

Topic 9: Motion Capture Studio. Only one of the following may be counted: Radio-Television-Film 344N (Topic: Motion Capture Studio) and 344N (Topic 9).
  

RTF X44N.4 RTF 344N.4  Undergraduate Animation Thesis  3 Hours

3 Lecture Hours  0 Lab Hours  
Each student will produce a two- to ten-minute animated short film. Radio-Television-Film 344N (Topic: Undergraduate Animation Thesis) and 344N (Topic 4) may not both be counted.
Pre/Corequisites: One of the following: Radio-Television-Film 343N, 344M (Topic 3), 344N (Topic 1), 351C, 351D, or 366M.  
Grading: Letter Grade  
Repeatable for credit: No  
Academic Level: Upper Division  

RTF X44N.8 RTF 344N.8  Immersive Filmmaking  3 Hours

3 Lecture Hours  0 Lab Hours  
Radio-Television-Film 344N (Topic: Immersive Film Making), and 344N (Topic 8) may not both be counted.
Grading: Letter Grade  
Repeatable for credit: No  
Academic Level: Upper Division  

RTF X44N.9 RTF 344N.9  Motion Capture Studio  3 Hours

3 Lecture Hours  0 Lab Hours  
Only one of the following may be counted: Radio-Television-Film 344N (Topic: Motion Capture Studio) and 344N (Topic 9).
Grading: Letter Grade  
Repeatable for credit: No  
Academic Level: Upper Division