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RTF X44T RTF 344T  Topics in Game Development Capstone  3 Hours

3 Lecture Hours  3 Lab Hours  
Capstone courses in game development. Three lecture hours and three lab hours per week for one semester.
Pre/Corequisites: Upper-division standing and consent of instructor.  
Grading: Student Option  
Repeatable for credit: May be repeated for credit when the topics vary.  
Academic Level: Upper Division  
Topic 1: Game Development Capstone: Two Dimensional Games. Only one of the following may be counted: Arts and Entertainment Technologies 376, Computer Science 354S, 378 (Topic: Game Devel Capstone: 2D Games), Music 354S, 376J (Topic: Game Devel Capstone: 2D Games), Theatre and Dance 354T (Topic 17), Radio-Television-Film 344N (Topic 6), 344T (Topic 1).

Topic 2: Game Development Capstone: Three Dimensional Games. Radio-Television-Film 344N (Topic: Game Devel Capstone: 3D Games) and 344T (Topic 2) may not both be counted.
  

RTF X44T.1 RTF 344T.1  Game Development Capstone: Two Dimensional Games  3 Hours

3 Lecture Hours  3 Lab Hours  
Only one of the following may be counted: Arts and Entertainment Technologies 376, Computer Science 354S, 378 (Topic: Game Devel Capstone: 2D Games), Music 354S, 376J (Topic: Game Devel Capstone: 2D Games), Theatre and Dance 354T (Topic 17), Radio-Television-Film 344N (Topic 6), 344T (Topic 1).
Grading: Student Option  
Repeatable for credit: No  
Academic Level: Upper Division  

RTF X44T.2 RTF 344T.2  Game Development Capstone: Three Dimensional Games  3 Hours

3 Lecture Hours  3 Lab Hours  
Radio-Television-Film 344N (Topic: Game Devel Capstone: 3D Games) and 344T (Topic 2) may not both be counted.
Grading: Student Option  
Repeatable for credit: No  
Academic Level: Upper Division