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RTF X44M RTF 344M  Topics in Special Applications of Digital Media Production  3 Hours

3 Lecture Hours  0 Lab Hours  
Special topics in digital media theory, design, or development. May include visual effects and motion graphics or digital media and digital art. Three lecture hours a week for one semester.
Pre/Corequisites: For Radio-Television-Film majors, upper-division standing, Radio-Television-Film 301D (or 317), and 304D (or 318) with a grade of at least C; for others, upper-division standing.  
Grading: Student Option  
Repeatable for credit: May be repeated for credit when the topics vary.  
Academic Level: Upper Division  
Topic 1: Interactive Digital Storytelling. Use of digital tools to create original web-based audiovisual productions and the study of impact of digital media and technology on traditional film and video production.

Topic 2: Computer Graphics for Film and Games. Radio-Television-Film 344M (Topic: Computer Animation and 3-D Modeling) and 344M (Topic 2) may not both be counted. Restrictions: Restricted to radio-television-film majors.

Topic 3: Introduction to Visual Effects and Motion Graphics. Designed to introduce students to the core concepts and techniques used in visual effects and motion graphics. Subjects include, but are not limited to, compositing, animation, particles, and greenscreen. Radio-Television-Film 344M (Topic: Visual Effects) and 344M (Topic 3) may not both be counted.

Topic 4: Interactive Media and Game Development. Radio-Television-Film 344M (Topic: Interactive Media and Game Development) and 344M (Topic 4) may not both be counted.

Topic 5: Writing for Interactive Games and Media. Explores storytelling possibilities of interactive mediums. Develop the skills and knowledge necessary to create characters, storylines, and dialogue for digital mediums. Only one of the following may be counted: Radio-Television-Film 344M (Topic: Wri for Interact Games & Media), 344M (Topic 5), Theatre and Dance 355T (Topic: Writing for Interactive Games). Additional prerequisite: Radio-Television-Film 333.

Topic 6: Introduction to 3D Animation. Only one of the following may be counted: Radio-Television-Film 344M (Topic: Computer Animation and 3-D Modeling), 344M (Topic 2), 344M (Topic 6).

Topic 7: Post Production Techniques. Radio-Television-Film 344M (Topic: Post Production Techniques) and 344M (Topic 7) may not both be counted.

Topic 8: CGI for Film and Games. Radio-Television-Film 344M (Topic: CGI for Film and Games) and 344M (Topic 8) may not both be counted
  

RTF X44M.1 RTF 344M.1  Interactive Digital Storytelling  3 Hours

3 Lecture Hours  0 Lab Hours  
Use of digital tools to create original web-based audiovisual productions and the study of impact of digital media and technology on traditional film and video production.
Grading: Student Option  
Repeatable for credit: No  
Academic Level: Upper Division  

RTF X44M.3 RTF 344M.3  Introduction to Visual Effects and Motion Graphics  3 Hours

3 Lecture Hours  0 Lab Hours  
Designed to introduce students to the core concepts and techniques used in visual effects and motion graphics. Subjects include, but are not limited to, compositing, animation, particles, and greenscreen. Radio-Television-Film 344M (Topic: Visual Effects) and 344M (Topic 3) may not both be counted.
Grading: Student Option  
Repeatable for credit: No  
Academic Level: Upper Division  

RTF X44M.4 RTF 344M.4  Interactive Media and Game Development  3 Hours

3 Lecture Hours  0 Lab Hours  
Radio-Television-Film 344M (Topic: Interactive Media and Game Development) and 344M (Topic 4) may not both be counted.
Grading: Student Option  
Repeatable for credit: No  
Academic Level: Upper Division  

RTF X44M.5 RTF 344M.5  Writing for Interactive Games and Media  3 Hours

3 Lecture Hours  0 Lab Hours  
Explores storytelling possibilities of interactive mediums. Develop the skills and knowledge necessary to create characters, storylines, and dialogue for digital mediums. Only one of the following may be counted: Radio-Television-Film 344M (Topic: Wri for Interact Games & Media), 344M (Topic 5), Theatre and Dance 355T (Topic: Writing for Interactive Games).
Pre/Corequisites: Radio-Television-Film 333.  
Grading: Student Option  
Repeatable for credit: No  
Academic Level: Upper Division  

RTF X44M.6 RTF 344M.6  Introduction to 3D Animation  3 Hours

3 Lecture Hours  0 Lab Hours  
Only one of the following may be counted: Radio-Television-Film 344M (Topic: Computer Animation and 3-D Modeling), 344M (Topic 2), 344M (Topic 6).
Grading: Student Option  
Repeatable for credit: No  
Academic Level: Upper Division  

RTF X44M.7 RTF 344M.7  Post Production Techniques  3 Hours

3 Lecture Hours  0 Lab Hours  
Radio-Television-Film 344M (Topic: Post Production Techniques) and 344M (Topic 7) may not both be counted.
Grading: Student Option  
Repeatable for credit: No  
Academic Level: Upper Division  

RTF X44M.8 RTF 344M.8  CGI for Film and Games  3 Hours

3 Lecture Hours  0 Lab Hours  
Radio-Television-Film 344M (Topic: CGI for Film and Games) and 344M (Topic 8) may not both be counted
Grading: Student Option  
Repeatable for credit: No  
Academic Level: Upper Division