AET 304 Foundations of Arts and Entertainment Technologies 3 Hours
3 Lecture Hours 0 Lab Hours
Core Curriculum: 050
Grading: Student Option
Repeatable for credit: No
Academic Level: Lower Division
AET 310 Foundations of Creative Coding 3 Hours
3 Lecture Hours 0 Lab Hours
Grading: Student Option
Repeatable for credit: No
Academic Level: Lower Division
AET 110T, 310T Topics in Innovative Design 1,3 Hours
1,3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Varies with the topic.
Grading: Letter Grade
Repeatable for credit: May be repeated for credit when the topics vary.
Academic Level: Lower Division
AET 311 Media and Motion 3 Hours
3 Lecture Hours 0 Lab Hours
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Lower Division
AET 312 Games and Interactivity 3 Hours
3 Lecture Hours 0 Lab Hours
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Lower Division
AET 313 Code and Fabrication 3 Hours
3 Lecture Hours 0 Lab Hours
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Lower Division
AET 314 Sound and Space 3 Hours
3 Lecture Hours 0 Lab Hours
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Lower Division
AET 119, 219, 319 Topics in Arts and Entertainment Technologies 1-3 Hours
1,2,3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Varies with the topic.
Grading: Student Option
Repeatable for credit: May be repeated for credit when the topics vary.
Academic Level: Lower Division
AET 119S, 219S, 319S, 419S, 519S, 619S, 719S, 819S, 919S Topics in Arts and Entertainment Technologies 1-9 Hours
0 Lecture Hours 0 Lab Hours
Grading: Student Option
Repeatable for credit: May be repeated for credit when the topics vary.
Academic Level: Lower Division
AET 320F Immersive Audio 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 320L Generative Music 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 322G.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 320M Live Music Coding 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 322G.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 320P Sound Design 3 Hours
3 Lecture Hours 0 Lab Hours
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 321C Audio Processing 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 305.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 321J Introduction To Game Audio 3 Hours
3 Lecture Hours 0 Lab Hours
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 321K Advanced Game Audio 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 321J.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 322K Introduction To Audio Coding 3 Hours
3 Lecture Hours 0 Lab Hours
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 322L Advanced Audio Coding 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 322K.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 323D Interactive Music 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 304 and 314.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 323G Generative Audio Programming 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 324 Themed Entertainment Design 3 Hours
3 Lecture Hours 0 Lab Hours
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 324D Principles of Animation 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 311.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 324J Visual Storytelling 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 311.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 124P, 224P, 324P Advanced Production Laboratory 1-3 Hours
1,2,3 Lecture Hours 0 Lab Hours
Same as: T D 124P, T D 224P, T D 324P
Pre/Corequisites: For Theatre and Dance majors, Theatre and Dance 314P or consent of instructor; For Arts and Entertainment Technologies majors, Arts and Entertainment Technologies 316C.
Restrictions: Restricted to theatre and dance and arts and entertainment technologies majors.
Grading: Student Option
Repeatable for credit: Yes (Unlimited)
Academic Level: Upper Division
AET 326E 3D Animation and Rigging 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing; Arts and Entertainment Technologies 310, 311, and 324D.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 326G Realtime VFX 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing; Arts and Entertainment Technologies 310, 311, and 312.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 329J Digital Fabrication 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 316C.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 129S, 229S, 329S, 429S, 529S, 629S, 729S, 829S, 929S Topics in Arts and Entertainment Technologies 1-9 Hours
0 Lecture Hours 0 Lab Hours
Grading: Student Option
Repeatable for credit: May be repeated for credit when the topics vary.
Academic Level: Upper Division
AET 330C Business of Entertainment 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 130T, 330T Topics in Innovative Design 1,3 Hours
1,3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Varies with the topic.
Grading: Letter Grade
Repeatable for credit: May be repeated for credit when the topics vary.
Academic Level: Upper Division
AET 133, 333 Topics in Video Game Development 1,3 Hours
1,3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 310 and 312. Additional prerequisites vary with the topic.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: May be repeated for credit when the topics vary.
Academic Level: Upper Division
Topic 1: Video Game Skills for Other Fields. Explores how skills in video game development can translate to jobs in other industries.
Topic 2: Psychology of Video Games. An examination of the psychological aspects of video games and video game design.
Topic 3: Video Games and Teaching. An examination of how people learn through play and how video games are used as teaching tools.
Topic 4: Community Funding for Video Games. An examination of community funding systems for video games. Compares different funding models and their effects on video game design, marketing, and publishing.
AET 333D Video Game Production 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 334 Video Game Character Animation 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing and Arts and Entertainment Technologies 312.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: Yes (02 times)
Academic Level: Upper Division
AET 334C Level Design 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 312.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 334E Video Game Art Pipeline 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 312
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 334F Video Game Scripting I 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 310 and 312.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 334J Multiplayer Video Game Design 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing and Arts and Entertainment Technologies 312.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 334K Video Game Prototyping 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing; Arts and Entertainment Technologies 310 and 312.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 134L, 334L User Interface/User Experience for Video Games 1,3 Hours
1,3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 312.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 334M Video Game Systems Design 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 312.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 334N Interactive Storytelling 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 334P User Interfaces 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 334R Technical Art I 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing; Arts and Entertainment Technologies 310, 311, 312, and 313.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: Yes (02 times)
Academic Level: Upper Division
AET 334S Technical Art II 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 334R.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: Yes (02 times)
Academic Level: Upper Division
AET 335D Realtime Visualization 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing and Arts and Entertainment Technologies 312.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 335F Video Game Scripting II 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 334F.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 135J, 335J Live Video Game Design 1,3 Hours
1,3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 312.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 335K Virtual Reality for Video Games 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing; Arts and Entertainment Technologies 310 and 312.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 335M 2D Animation For Games 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper Division Standing
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 335V Introduction to Mixed Reality 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 336C Video Game History and Culture 3 Hours
3 Lecture Hours 0 Lab Hours
Core Curriculum: 050
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 337 Writing for Interactive Games 3 Hours
3 Lecture Hours 0 Lab Hours
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 337D Narrative Design 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing and Arts and Entertainment Technologies 337N.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 337N Introduction To Narrative 3 Hours
3 Lecture Hours 0 Lab Hours
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 139, 239, 339, 439 Advanced Topics in Arts and Entertainment Technologies 1-4 Hours
1,2,3,4 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing. Varies with the topic.
Grading: Student Option
Repeatable for credit: May be repeated for credit when the topics vary.
Academic Level: Upper Division
AET 340D Interactive Installation Design 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Student Option
Repeatable for credit: Yes (02 times)
Academic Level: Upper Division
AET 341D Digital Musicianship 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 314.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 342C 3D Modeling and Texturing 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 311 and 312.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: Yes (03 times)
Academic Level: Upper Division
AET 342D 3D Materials And Lighting 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 311 and 312.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: Yes (03 times)
Academic Level: Upper Division
AET 344D 3D Previsualization for Live Entertainment 3 Hours
3 Lecture Hours 0 Lab Hours
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 344F Design Skills: Projection 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper Division Standing
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 346C Video Game Modding 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 334E, 334F, and 334C or 334K.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 346F Video Game Design Challenges 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 334E, 334F, and 334C or 334K.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 348 Concert and Event Lighting 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Consent of instructor; Arts and Entertainment Technologies 348C.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 348G Media Design and Technology 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper Division Standing. Arts and Entertainment Technologies 344F.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: Yes (Unlimited)
Academic Level: Upper Division
AET 348K 3D Projection Mapping 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 348C; consent of instructor.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 348L Advanced System Engineering 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing and Arts and Entertainment Technologies 314.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 350C Advanced Creative Coding 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 310.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 351C Audio Production Lab 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Consent of instructor.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 351E Do It Yourself Synthesizer Lab 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing and Arts and Entertainment Technologies 314.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 153, 353 Advanced Topics in Video Game Development 1,3 Hours
1,3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper Division Standing. Arts and Entertainment Technologies 310 and 312. Additional prerequisites vary with the topic.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Letter Grade
Repeatable for credit: May be repeated for credit when the topics vary.
Academic Level: Upper Division
AET 354C Cross Platform Storytelling 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 355D Mobile Game Design 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing, Arts and Entertainment Technologies 334F
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 357 Solo Studio 3 Hours
3 Lecture Hours 0 Lab Hours
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 358 Topics in Collaborative Studio 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: May be repeated for credit when the topics vary.
Academic Level: Upper Division
Topic 1: Next Level Arcade. Produce a custom arcade game; create game designs, art, sound, and the physical enclosure and controls. Arts and Entertainment Technologies 339 (Topic: Next Level Arcade) and 358 (Topic 1) may not both be counted.
Topic 2: Collaborative Music Project. Produce collaborative projects in advanced sound processing and synthesis and audio-visual systems. Arts and Entertainment Technologies 350 and 358 (Topic 2) may not both be counted.
Topic 3: Engineering for Live Events. Examine advanced concepts, methods, and systems utilized in the fields of live entertainment and immersive artistic practices. Explore core technologies and illuminate how each area of work within projection, lighting, sound and interactivity relates and is connected to others. Only one of the following may be counted: Arts and Entertainment Technologies 348C, 358 (Topic: Live Event Engineering), (Topic 3), 330T (Topic: SDP: Live Event Engineering).
Topic 4: Indie Game Studio. Learn how to navigate the indie game industry from a business perspective, including marketing strategies, community engagement, publishing on digital platforms, and exploring funding options. Only one of the following may be counted: Arts and Entertainment Technologies 358 (Topic 4), 358 (Topic: Indie Game Studio), 353 (Topic: SDP: Indie Game Studio)
Topic 5: Event Management and Production. Develop and deploy skillsets to plan and execute the operational and management details related to live events and conference type events. Only one of the following may be counted: Arts and Entertainment Technologies 330T (Topic: Special Event Production), 340C, 358 (Topic: Event Production), 358 (Topic 5).
Topic 6: Immersive Environments. Capture real time motion data and build immersive experiences with light, sound, and projection in the Lab for Immersive Media (LIM). Only one of the following may be counted: Arts and Entertainment Technologies 358 (Topic 6), 334I, 333 (Topic: Interactive Environments).
Topic 7: Games for Good. Utilize game design skills to create experiences that improve lives. Learn about transformational game development that will support therapy, advance scientific research, bolster mental health, and revolutionize education. Arts and Entertainment Technologies 358 (Topic 7) and 353 (Topic: Games For Good) may not both be counted.
AET 358.1 Next Level Arcade 3 Hours
3 Lecture Hours 0 Lab Hours
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 358.2 Collaborative Music Project 3 Hours
3 Lecture Hours 0 Lab Hours
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 358.3 Engineering for Live Events 3 Hours
3 Lecture Hours 0 Lab Hours
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 358.4 Indie Game Studio 3 Hours
3 Lecture Hours 0 Lab Hours
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 358.5 Event Management and Production 3 Hours
3 Lecture Hours 0 Lab Hours
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 358.6 Immersive Environments 3 Hours
3 Lecture Hours 0 Lab Hours
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 358.7 Games for Good 3 Hours
3 Lecture Hours 0 Lab Hours
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 361C Physical Computing 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Arts and Entertainment Technologies 310 and 313.
Restrictions: Restricted to Arts and Entertainment Technologies majors.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 170 Research Methods Proseminar 1 Hour
1 Lecture Hours 0 Lab Hours
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 374 Independent Study 3 Hours
0 Lecture Hours 4.5 Lab Hours
Pre/Corequisites: Upper-division standing, a grade point of average of at least 3.5, and consent of instructor.
Grading: Student Option
Repeatable for credit: Yes (Unlimited)
Academic Level: Upper Division
AET 375 Portfolio 3 Hours
3 Lecture Hours 0 Lab Hours
Pre/Corequisites: Upper-division standing.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division
AET 376 Game Capstone: 2-D 3 Hours
0 Lecture Hours 4.5 Lab Hours
Pre/Corequisites: Upper-division standing and consent of instructor based on portfolio submission.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 377 Game Capstone: 3-D 3 Hours
0 Lecture Hours 4.5 Lab Hours
Pre/Corequisites: Upper-division standing and consent of instructor based on portfolio submission.
Grading: Student Option
Repeatable for credit: No
Academic Level: Upper Division
AET 378H Honors Senior Thesis 3 Hours
0 Lecture Hours 4.5 Lab Hours
Core Curriculum: 010
Pre/Corequisites: Upper-division standing; Arts and Entertainment Technologies 170, and consent of the Arts and Entertainment Technologies Honors Coordinator.
Grading: Letter Grade
Repeatable for credit: No
Academic Level: Upper Division