UTexas

DES - Design

Design: DES

Lower-Division Courses

DES X01. Introduction to Design Thinking.

Introduces design thinking and design methods, with a focus on design process.

DES X02. Topics in Technologies in Design Practice.

Introduces a variety of technology and software used by design professionals.

DES X02C. Introduction to 2D Design.

Explore the fundamental principles and methods of 2D design making, including an introduction to software.

DES X02D. Introduction to 3D Design.

Introduction to theories, principles, methods, techniques, tools, and software for 3D design.

DES X02E. Introduction to Interaction Design.

Introduction to theories, methods, and techniques for designing time-based and interactive experiences, including video, motion graphics, and web and mobile applications.

DES X03. Introduction to Graphic Design.

Lecture/seminar/studio course. Introduces the fundamental principles, conventions,and techniques of graphic design.

DES X04. Design Studio I.

Explore the vocabulary, principles and techniques of design across disciplines through project work in a studio setting.

DES X05. Design Studio II.

Build upon vocabulary, principles and techniques of design across disciplines through project work in a studio setting.

DES X06. Design Studio III.

Refine and apply vocabulary, principles and techniques of design across disciplines through project work in a studio setting.

DES X07. Design and Culture.

Explore the broad social, economic, technological, and political forces that shape design, and how design influences the human experience in today's world. Examine the critical discourse surrounding the creation, production, consumption, and interpretation of design.

DES X07C. Everyday Design.

Explore the influence of design in daily life, its impact on society, and how design disciplines shape the world through purposeful choices and creative practices.

DES X08. Introduction to Design Theory and Criticism.

Lecture/seminar course. Introduces design theory and criticism, examining how people's beliefs and values inform the way they make, understand, and evaluate works of design.

DES X09. Introduction to Design.

Studio course. Introduction to the design process, including research, ideation, prototyping, critique, and iteration. Projects also introduce the vocabulary, principles, strategies, techniques, and conventions of drawing and rendering used by design professionals.

DES X10C. Introduction to Design Research.

Examine the role of research in the design process, and explore a variety of research methods.

DES X10T. Topics in Innovative Design.
DES X11C. Portfolio Critique.

Develop a portfolio of work to present for feedback.

DES X11J. Design Technologies I.

Studio course. Projects introduce the vocabulary, principles, strategies, techniques, and conventions of color, composition, rendering, photography, and typography used by design professionals.

DES X11K. Design Technologies II.

Studio course. Projects introduce techniques and theories for designing time-based and interactive experiences, including video, motion graphics, and web/mobile applications.

DES X12. Visual Syntax in Communication.

Introduction to fundamental typographic elements: visual composition and form-making, sequence and narrative, and contrast and hierarchy. Final project is a portfolio to be submitted for sophomore performance review.

DES X12G. Typography in Communication.

Studio course. Introduction to fundamental typographic elements: visual composition and form-making; sequence and narrative; and contrast and hierarchy.

DES X13. Introduction to Design History.

Introduction to the history of design, with a focus on key themes and ideas.

DES X14. Introduction to Industrial Design.

Introduction to theories, principles, methods, and techniques for industrial design in a studio format.

DES X15C. Sketching.

Introduction to elements, techniques, processes, and tools for sketching in design practice. Explore sketching as a way to convey ideas.

DES X19S. Topics in Design.

This course is used to record credit the student earns while enrolled at another institution in a program administered by the University's Study Abroad office. Credit is recorded as assigned by the Design Assistant Chair of the Department of Art and Art History. University credit is awarded for work in an exchange program; it may be counted as coursework taken in residence. Transfer credit is awarded for work in an affiliated studies program.

Upper-Division Courses

DES X20. Design Theories and Methods.

Lecture/seminar/studio course. Introduces cultural and aesthetic theories pertinent to design, as well as research methods for generating and prototyping ideas.

DES X21. Images in Communication.

Studio course. Explores the selection and creation of images appropriate to specific communication goals and contexts, such as promotional images, infographics, logos, instructions, and/or narratives.

DES X21C. Portfolio Critique.

Develop a portfolio of work to present for feedback.

DES X22. Design and the Social Environment.

Studio course. Involves researching a contemporary social issue; define an area of opportunity; and design graphics, objects, services, and/or systems that respond ethically to the issue.

DES X23. Color in Theory and Practice.

Explore contemporary color notation systems and color management techniques. Survey economic, health and safety, environmental, cultural, legal, political, and other ethical considerations pertinent to using color.

DES X24. Design Research and Methods.

Lecture/studio course. Lectures and projects introduce problem-framing and problem-solving techniques and a variety of design research, ideation, prototyping, and iterative methods.

DES X25. Typography I.

Studio course. Projects introduce the fundamental principles, conventions, and techniques of typography.

DES X26. Objects and Spaces.

Studio course. Projects introduce rendering and prototyping techniques used for solving problems in three-dimensional media such as product design, packaging design, environmental graphics, and/or architectural/landscape design.

DES X27. Prototyping Physical Space.

Studio-based exploration of the iterative development of low-resolution immersive environments.

DES X28. Print and Packaging.

Studio-based exploration of the print environment, and build technical skills and process management skills.

DES X29S. Topics in Design.

This course is used to record credit the student earns while enrolled at another institution in a program administered by the University's Study Abroad office. Credit is recorded as assigned by the Design Assistant Chair of the Department of Art and Art History. University credit is awarded for work in an exchange program; it may be counted as coursework taken in residence. Transfer credit is awarded for work in an affiliated studies program.

DES X30T. Topics in Innovative Design.

Exploration of innovative topics in design.

DES X31. Portfolio and Performance Review.

Develop and review a portfolio of work, guided by feedback from the instructor, group critiques, and reviews with visiting critics.

DES X34. Introduction to Interaction Design.

Studio course. Projects introduce theories, methods, and techniques for designing time-based and interactive experiences, including video, motion graphics, and web/mobile applications.

DES X34C. Interaction Design I.

Explore theories, methods, and techniques for designing time-based and interactive experiences, including video, motion graphics, and web and mobile applications.

DES X35. Typography II.

Studio course. Students use typographic principles to design complex print and on-screen publications.

DES X36. History of Design.

Lecture/seminar course. Surveys the history of graphic and/or industrial design from c.1450 to the present, with an emphasis on the last 150 years.

DES X37. Topics in Design History.

Lectures and discussions focusing on specialized or advanced topics in the history of design.

DES X37.1. History of Graphic Design.

Survey the history of graphic design from c.3000 BCE to the present, with an emphasis on the last 200 years.

DES X37.2. History of Industrial Design.

Surveys the history of industrial design from 1750 to the present, with an emphasis on the last 150 years.

DES X37.3. Research Methods in Design History.

Introduces a variety of research methods in design history.

DES X37C. Graphic Design History.

Survey the history of graphic design from c.3000 BCE to the present, with an emphasis on the last 200 years.

DES X38. Topics in Design.

Examine specialized or advanced topics in design.

DES X39T. Topics In Design Theory.

Examine advanced topics in the study of cultural, aesthetic, and practice-based theories pertinent to design.

DES X40. Design Systems.

Development of flexible, integrated design systems such as identities, wayfinding, and service design.

DES X40C. Identity Systems.

Examine the relationship between business and graphic design to simplify, unify, and amplify a brand's identity in a studio format.

DES X40D. Brand Storytelling.

Examine the relationships between research, strategy, identity, human-centered design, and storytelling to articulate and communicate a brand's purpose in a studio format.

DES X40G. Branding and Visual Identity Systems.

Studio course. Explores the purposes and constraints of branding and visual identity design, and creative systems that can be applied consistently across media and materials.

DES X41. Advanced Issues in Visual Syntax.

Exploration of advanced issues in typography.

DES X41G. Typography III.

Studio course. Advanced projects in typography; introduction to type design, material explorations, environmental type design, and expressive distortion

DES X42. Design and Persuasion.

Development and presentation of coherent informational and persuasive visual statements.

DES X42G. Information and Persuasion.

Studio course. Explores ways to communicate information accurately, clearly, and persuasively through informational graphics and data visualization.

DES X43. Design Research and Methods II.

Studio course. Students use insights gleaned from comparison research, user testing, and/or product reviews to refine existing prototypes or products.

DES X44. Objects and Spaces II.

Studio course. Advanced practice in problem-solving, rendering, and prototyping in three-dimensional media, such as product design, packaging design, environmental graphics, and architectural/landscape design.

DES X45. Design Writing.

Lecture/seminar course. Students propose and carry out original research and writing projects with the aim of submitting their writing for publication.

DES X46. Project Studio.

Studio course. Professional experience solving real-world problems, including commissioned projects, student-initiated projects, and/or pro bono projects.

DES X47. Publication Studio.

Studio course. Advanced publishing projects in print and/or digital media.

DES X48. Information Visualization.

Studio course. Students devise ways to communicate information accurately, clearly, and memorably.

DES X49. Interaction Design II.

Lecture/studio course. Students design visually pleasing, responsive, user-centered web and mobile interfaces.

DES X50. Special Topics in Design.

Studio course. Projects focusing on contemporary design practice, featuring approaches and subfields not represented elsewhere in the curriculum.

DES X51. Design Perspectives.

Studio course. Workshops and projects led by industry professionals, visiting lecturers, and/or University faculty and graduate students, featuring design approaches, subfields, practices, and media.

DES X52. Service and Systems Design.

Studio course. Students design effective user-centered systems and services.

DES X53. Advanced Topics in Interaction Design.

Studio Course. Students undertake advanced projects in interaction design. Topics may include user research, user interface design, service design, usability, and accessibility.

DES X54. Design Issues.

Lecture/seminar course. Students engage with contemporary issues in design through reading, discussion, and writing.

DES X55. Interaction Design III.

Studio course. Advanced projects in visually pleasing, responsive, user-centered web and mobile interfaces.

DES X56. Topics in Graphic Design.

Topics in graphic design.

DES X56.1. Spatial Graphic Design.

Examine the relationship between the built environment and typography, image, symbol, material, and visual storytelling in the context of artistic, social, and cultural movements in a studio format.

DES X57C. Interaction Design III: Experiential and Spaces.

Examine communication through physical material and space. Explore topics such as experiential design, branded environments, and exhibition design in a studio format.

DES X57D. Interaction Design IV: Objects and Media.

Studio-based exploration of the practical, theoretical, and speculative ability for products, objects, digital space, and media to communicate in context of the Internet of Things.

DES X58C. Industrial Design I.

Explore methods and techniques for industrial design.

DES X58D. Industrial Design II.

Build upon methods and techniques for industrial design.

DES X58E. Industrial Design III.

Refine and apply methods and techniques for industrial design.

DES X58G. Advanced Topics in Industrial Design.

Examine advanced theories, principles, methods, and techniques for industrial design in a studio format.

DES X59. Professional Practices in Design.

Lecture/studio course. Lectures introduce professional practices in design, intellectual property issues, contracts, pricing, accounting, tax preparation, business plans, promotion, etc.

DES X60. Design Internship.

Introduces students to ethical standards and professional practices in design; allows completion of an approved professional internship.

DES X60I. Internship in Design.

Participate in a professional design internship in a field of interest.

DES X70. Senior Project in Design.

Studio course. Students define their own research problem and propose appropriate design solutions, guided by feedback from desk critiques with the instructor, group critiques, and reviews with a visiting critic.

DES X70C. Individual Projects in Design.

Define research problem and propose appropriate design solutions, guided by feedback from desk critiques with the instructor, group critiques, and reviews with a visiting critic.

DES X71. Design Practicum Internship.

Lecture/internship course. Resume and portfolio preparation; discussion of professional ethics and responsibilities; professional internship.

DES X74. Capstone Design Project.

Studio course. Students define their own research problem and propose appropriate design solutions, guided by feedback from desk critiques with the instructor, group critiques, and reviews with a visiting critic.

DES X74P. Senior Portfolio.

Develop, curate, review, and present a portfolio of original design work.

DES X75. Capstone Design Exhibition.

Studio course. Students collaboratively curate, design, and install a senior BFA exhibition, and publish collateral materials that publicly showcase their capstone projects.

DES X75S. Senior Showcase.

Curate, design, and install a showcase of design projects.

DES X76. Independent Study: Design.

Student-defined projects completed under faculty supervision.

Graduate Courses

DES X80. Topics in Core Course in Design.

Introduction to design process, research, and methodologies.

DES X81. Core Laboratory 1.

Practice laboratory for a variety of design methodologies.

DES X82. Critique Studio.

Context and structured dialogue regarding areas of, and the student's own direction in, graduate research.

DES X83. Graduate Projects.
DES X84. Design Documentation and Storytelling.

Covers portfolio creation and other tools related to documenting and communicating design work.

DES X84C. Design Criticism.

Thinking, writing and talking about design.

DES X84D. Design Perspectives.

Explore design approaches, subfields, practices, and media through workshops, projects or lectures led by industry professionals, visiting instructors, and/or University faculty and graduate students.

DES X84E. The Art of Critique.

Explore methods, frameworks, and practice in giving and receiving feedback in a design studio setting.

DES X84F. Materials Exploration.

Consider materials in design applications.

DES X84G. User Research.

Explore generative and evaluative methods for design research, research synthesis techniques, and the design of research field studies for design applications.

DES X84H. Design Theory and Method.

Examine theory and methods in design.

DES X84J. Design in Context.

Explore the social, political, historical, legal and economic contexts of design.

DES X84K. Introduction to Campus Resources for Designers.

Introduction to design-related resources on campus including the Library, materials lab, fabrication lab, and publication studio.

DES X85C. Studio I.

Explore principles and techniques of design across disciplines through project work in a studio setting.

DES X85D. Studio II.

Build upon principles and techniques of design across disciplines through project work in a studio setting.

DES X85E. Studio III.

Refine and apply advanced principles and techniques of design across disciplines through project work in a studio setting.

DES X85F. Studio IV.

Culminate previous knowledge of principles and techniques of design across disciplines through project work in a studio setting.

DES X85G. Foundation Studio I.

Introduction to vocabulary, principles, strategies, techniques and conventions foundational to design in a studio format.

DES X85H. Foundation Studio II.

Build upon vocabulary, principles, strategies, techniques and conventions foundational to design in a studio format.

DES X85J. Foundation Studio III.

Refine vocabulary, principles, strategies, techniques and conventions foundational to design in a studio format.

DES X85K. Topics in Visual Design Studio.

Studio-based exploration of techniques and concepts specific to visual design.

DES X85L. Topics in Interaction Design Studio.

Studio-based exploration of techniques and concepts specific to interaction design.

DES X85M. Topics in Industrial Design Studio.

Studio-based examination of techniques and concepts specific to industrial design.

DES X85N. Topics in Service Design Studio.

Studio-based exploration of techniques and concepts specific to service design.

DES X85T. Topics in Design Studio.

Develop studio projects focusing on specialized or advanced topics or methods.

DES X85V. Topics in Visiting Designer Studio.

Projects developed by visiting designer on technique and concepts related to their practice in a studio format.

DES X86. Design History.
DES X87. Graduate Internship in Design.

Professional design internship in a field of the student's interest.

DES X87H. Internship in Healthcare Design.
DES X88. Introduction to Design Thinking.

A preliminary foundation in the emerging practice of human-centered design, the methodology driving design thinking as a way of achieving innovation across sectors.

DES X88C. Topics in Design Seminar.

Examine specialized or advanced topics in design.

DES X88D. Topics in Service Design Seminar.

Examine specialized or advanced topics in service design.

DES X88E. Topics in Industrial Design Seminar.

Examine specialized or advanced topics in industrial design.

DES X88F. Topics in Interaction Design Seminar.

Examine specialized or advanced topics in interaction design.

DES X88G. Topics in Visual Design Seminar.

Examine specialized or advanced topics in visual design.

DES X90. Topics in Advanced Design Skills.
DES X90.1. Design in Health Studio.

Collaborate with clients in teams, and apply design skills to immediate challenges in the health space.

DES X90.2. Storytelling for Presentation.

Explore the frameworks for good storytelling as applied to professional presentation and written work.

DES X90.3. Graphic Design Tools.

Explore 2D Visualizations tools for print and screen.

DES X90.4. Eliciting and Inspiring Participant Data.

Explore tactics and techniques of several common primary research methodologies including contextual inquiry, intercept interviews, personal inventories, empathy modeling, and others.

DES X90.5. Sketching for Communication.

Examine the elements of sketching to visualize concepts.

DES X90.6. 3D Prototyping.

Use rapid prototyping methods to test ideas iteratively with an emphasis on products and the built environment.

DES X91. Core Laboratory 2.

Designed to provide students with the opportunity to test and expand their design research through writing and various methods of dissemination.

DES X92. Professional Communication of Research.

Seminar addressing strategies for communicating design research processes and results to a variety of audiences through vehicles such as exhibitions, scholarly reports, and video recordings.

DES X93. Topics in Design Theory and Research.

Investigates current discourse within design studies.

DES X94. Topics in Advanced Design.

Examine design practices in all areas, and their relationship to research.

DES X94.1. Health Systems Design.

Explore aspects of complex health ecosystems. Examine the principles and methods of interconnection. Design future systems that elicit new behaviors.

DES X94.2. Anthropology and Design.

Explore anthropological and ethnographic tools that can attune practitioners to social and cultural differences and their implications.

DES X94.4. Design in Health: Introduction To Collaboration.

Examine nuanced and complex considerations for designing in the health space. Explore design practice and challenging legacy health notions.

DES X94.5. Final Project In Design.

Design and lead a project with the guidance of a faculty member.

DES X94.6. Health Care Law/Policy.

Examine current health law and policy.

DES X95. Topics in Fieldwork in Design.

Students conduct fieldwork as part of a collaborative research team and/or under the direction of a project supervisor.

DES X96. Business of Design.

Explore the integration of design into business and business into design.

DES X97. Service Design.

Apply design thinking to service-based sectors such as hospitality, healthcare, food service and others.

DES X97C. Design Pedagogy and Instruction.

Covers theory and research related to the pedagogy of design. Explores creation of design learning experiences.

DES X97P. Teaching Practicum.

Applied teaching in design subjects.

DES X98P. Capstone Project.

Utilize design methodologies and techniques on an applied project.

DES X98R. Master's Report.
DES X98S. Master's Exhibition.
DES X98T. Supervised Teaching in Design.

Training and teaching under the close supervision of the course instructor for one semester; group meetings with the instructor, individual consultations, and reports throughout the teaching period.

Professional Courses