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AET 333E AETĀ 333E. History of Video Game Design. 3 Hours.

Restricted to Arts and Entertainment Technologies majors. Introduction to historical approaches to video game design. Includes video game histories and archives, critical analysis of design, game development and contemporary social issues in gaming. Three lecture hours a week for one semester, with lab hours as required. Arts and Entertainment Technologies 333E and 339 (Topic: History of Game Design) may not both be counted. Offered on the letter-grade basis only. Prerequisite: Arts and Entertainment Technologies 310 and 318C.