AET X34R AET 334R Technical Art I 3 Hours
3 Lecture Hours 0 Lab Hours
Examine technical aspects of game content creation including shaders, automation, tool creation, and special effects. Three lecture hours a week for one semester.
Pre/Corequisites: Upper-division standing; Arts and Entertainment Technologies 310, 311, 312, and 313.
Restrictions: Restricted to arts and entertainment technologies majors.
Grading: Letter Grade
Repeatable for credit: Yes (02 times)
Academic Level: Upper Division