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AET X34R AET 334R  Technical Art I  3 Hours

3 Lecture Hours  0 Lab Hours  
Examine technical aspects of game content creation including shaders, automation, tool creation, and special effects. Three lecture hours a week for one semester.
Pre/Corequisites: Upper-division standing; Arts and Entertainment Technologies 310, 311, 312, and 313.  
Restrictions: Restricted to arts and entertainment technologies majors.  
Grading: Letter Grade  
Repeatable for credit: Yes (02 times)  
Academic Level: Upper Division