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C S 354R C S 354R. Game Technology. 3 Hours.

An examination of major technological components of computer games and their integration, modeling and animation, physics simulation, networking for games, interface and interaction techniques, and special effects. Three lecture hours a week for one semester. Computer Science 354R and 378 (Topic: Game Technology) may not both be counted. Prerequisite: The following coursework with a grade of at least C-: Computer Science 105C, 371G or 371P; and Computer Science 439 or 439H.