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AET 334K AET 334K. Video Game Prototyping. 3 Hours.

Restricted to arts and entertainment technologies majors. Explore rapid prototyping techniques for video game art and design using ideation, storyboarding, pitching, prototyping, testing, and documentation. Three lecture hours per week for one semester. Only one of the following may be counted: Arts and Entertainment Technologies 333K, 334K and 339 (Topic: Game Prototyping). Offered on the letter-grade basis only. Prerequisite: Upper-division standing; Arts and Entertainment Technologies 304 and 310.