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C S 384P C S 384P. Physical Simulation of Computer Graphics. 3 Hours.

Explore the key concepts and algorithms for simulating physical systems; starting from the ground up with particle systems and mass-spring networks, rigid and elastic bodies, collisions, cloth, and fluids. Three lecture hours a week for one semester. Computer Science 384P and 395T (Topic: Physical Simulation) may not both be counted. Prerequisite: Graduate standing; and an introductory course in computer graphics, or equivalent background and consent of instructor.